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No Mans Sky
2560 MB
Release Info:
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No Mans Sky
(C) Hello Games


Date: August 12, 2016
Game Type: Action
Language: English
Protection: None

Game Notes:

Inspired by the adventure and imagination that
we love from classic science-fiction, No Man's
Sky presents you with a galaxy to explore,
filled with unique planets and lifeforms,
and constant danger and action.

System Requirements:

Windows: 7 / 8 / 10 (64-bit only)
Processor: Core i3
Memory: 8GB RAM
Graphics: NVidia GTX 480, AMD Radeon 7870
Hard Drive: 10 GB
Mouse, Keyboard

For more info go to :

Changelog (Update 4):

Objectives and stuck without Hyper-drive Issues

• Player no longer able to redeem your pre-order ship at a point which would then prevent you learning the hyper-drive blueprint (and if you have done this, we save you).

• Player no longer able to bypass being sent to find hyper-drive tech by reloading a save in game at a very specific point.
Getting Stuck in the world

• Fixed a couple of low repro bugs that could result in you falling through the world and getting stuck underground.

• A raycast in some space stations could hit a very specific point that would put the player inside the floor.

• Fixed an issue that would cause your ship to be thrown in the sky at high speed when taking off (in rare cases could in turn lead to getting stuck).

• Fixed an issue that would cause your ship to get stuck in terrain and prevent you from taking off, if the player managed to out run generation of terrain LOD 1, and land inside an overhang.

• Some players were unable to achieve the extreme survival journey milestone, this has been resolved.

• Fixed an issue where some players had some technology types being reported as "already known" when they weren't actually known.

• Under some circumstances a message was sometimes misinforming you that you learnt a blueprint when you hadn't, this has been fixed now.

• It was possible you could use up all available slots for waypoints on the galaxy map and be unable to set new waypoints. This is much better now.

• There was a bug that could cause objective markers to disappear when you loaded a previous save. This is fixed now.

• Fixed a rare issue when scanning creatures that would cause all planets to show as 100% complete even if you had only completed one.
Save / Load

• Fixed a bug what could cause some corrupt save games to not be loaded, this is now fixed.

• Fixed an issue where saves made with the system clock set in the future could cause problems.
Crash Fixes

• Fixed a crash that would sometimes happen when warping into a system with a space battle in progress.

• Fixed a crash that could happen when interacting with an NPC.
Tweaks and Improvements

• It is now easier to scan flying creatures.

• Fixed height and weight stats being the wrong way around for creatures.

• Gek towers can no longer be interacted with repeatedly.

• The 'You have unredeemed items' message will now only show for the first 5 minutes.

• Fixed getting 0% charge on Photon Cannon when buying a new ship and constantly being prompted to charge it.

• Reduce Suit VO for life support warnings and only do life support VO on 25% and 50%.

• Fixed grave being transferred to the new star system after you warp.

• Fixed toxic protection 3 (theta) from having the wrong name.

• Fixed incorrect marking of sea caves under floating islands.

• Turning down music and SFX volume
in the options will now work correctly (mutes the VO also).

• If you change ship or multi-tool and then revert to previous save the ship should now be the one you had at the time.

• Atlas station collision improvements to prevent you from bumping into them too much.

• Fix for the stars not being discarded during load/warp (causing duplicate stars).

PC Only Issues:

• Editing the settings file and corrupting it could cause the game to crash. Instead of crashing it will now revert back to the default settings.

• The inventory screen now works correctly regardless of resolution.

• Added error message for older CPUs without SSE3 support.

• Synchronise frame capping with the first vsync (removes some framerate issues).

• Fixed the X key size on the galaxy map.

• If you press Tab+P in quick succession, the game paused and didn't let you out of it.

• Fixed a performance issue by defaulting your texture resolution to a sensible value based on available GPU memory.

Install Notes:

1. Download
2. Install the game
3. Run the game as administrator
4. Have fun

Greetings: To all our friends

Since 2008

No Man's Sky ist ein Weltraumerkundungsspiel mit nahtlosem Übergang von Weltraum zu Planetenoberflächen. Dort kann der Spieler sein Raumschiff verlassen und die zufällig erstellten Welten erkunden und deren ebenfalls zufällig erstellte Flora und Fauna erforschen. Auch das Milliarden Planeten umfassende Universum von No Man's Sky ist zufällig erstellt. Alle Spieler teilen sich aber dieses Universum, ob man je einen anderen menschlichen Spieler trifft, ist allerdings fraglich. Dafür gibt es KI-gesteuerte Fraktionen, die sich auch untereinander bekämpfen. Hauptaufgabe im Spiel ist es, das Zentrum der Galaxie zu erreichen. Dazu sammelt man Ressourcen, verkauft Forschungsdaten und rüstet das eigene Schiff auf. Eine Story gibt es nicht, Kämpfe können trotzdem überall ausbrechen, auf Planeten wie im All. Wer Tiere tötet oder gar bewohne Planeten zerstört (was durchaus möglich ist) wird von einer KI-gesteuerten Wächter-Fraktion angegriffen.
Direct Download Links | DDL-Links

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